Download latest update wot. How to update the World of Tanks game client

27.4.2017 3557 Views

Game servers will be unavailable on April 27 from 04:00 to 10:00 (Moscow time), however, you can download update 0.9.18 WoT until maintenance is completed.

Besides:

  • The game situation on the Global Map is "frozen" from April 27, 04:00 (UTC) to April 28, 04:00 (UTC).
  • The clan portal will be unavailable on April 27 from 04:00 to 10:00 (Moscow time).
  • On April 27, "Offensives" in the Strongholds will not be carried out.

Download World of Tanks from the official site:

Russian region. Current version of the game: 9.18

1. Select a download folder

2. Wait for the file to download

3. Run the downloaded file and follow the instructions

What's new in World of Tanks update 0.9.18:

Improved balancer

The new balancer is a template algorithm that selects equivalent team compositions in the shortest possible time. First of all, the balancer tries to create a three-level battle using the 3/5/7 pattern. If it might take too long to collect commands from this pattern, the system relaxes the restrictions to collect commands more quickly. Also, due to the composition of the queue, the balancer can create a two-level or one-level battle. In this case, most of the battles will be three-level. Thus, you won't have to wait for a battle for a long time - the balancer will always select the optimal composition of teams, based on the current situation on the server. With the new balancer, you will always be up against a team consisting of the same number of vehicles at the top/middle/bottom of the team list as your team. Moreover, regardless of the template chosen, the number of cars at the bottom of the team list will be more than the cars in the middle, and they, in turn, will be more than the cars in the “top”. Simply put, no matter where your vehicle is on the list, there will always be enemy tanks of a similar level for you, which will allow you to have a greater impact on the outcome of the battle.

Expansion of light tank branches up to Tier X

The branches of light tanks will be expanded to Tier X and will receive a standard level of battles (±2), which will diversify the gameplay on the LT and make it more enjoyable. They won’t have to suffer anymore: fast, but extremely “fragile” Tier VIII LTs will now play against “tens”, but the number of Tier X tanks will not be significant - “eighth” LTs will easily find opponents on the shoulder. However, that's not all! Having received full-fledged research branches, light tanks turned into independent combat units and received a number of balance changes. They will still play the role of scouts, but they will have decent firepower and excellent speed to influence the outcome of the battle when needed. The new Tier X light tanks will be faster and more agile than their lower tier counterparts. Stabilization, maneuverability, armor penetration and damage will allow light tanks to excel in battle at short and medium distances. In duels against CTs, Tier X light tanks will be far from "whipping boys". Their guns will be only slightly inferior to the guns of medium tanks, and their armor penetration will be enough to break through the side or stern of any enemy. Anyone who does not pay attention to them in battle will make a big mistake.

Changes in the game mechanics of self-propelled guns

The new stun mechanic turns SPGs into long-range fire support vehicles: effective team players will be able to reduce the combat performance of enemy tanks and set the direction of attack while staying behind the backs of allies. Having lost the ability to inflict high one-time damage, self-propelled guns will temporarily reduce the mobility, accuracy, and reload speed of enemy vehicles. The duration of the stun can be reduced with Anti-Shatter Liner or completely removed with reusable First Aid Kits. At the end of the stun, the parameters of the vehicle return to normal, and you can continue the battle. We also significantly reduced the armor penetration and damage of high-explosive fragmentation shells and completely removed armor-piercing, armor-piercing sub-caliber and HEAT ammunition from researchable self-propelled guns. SPGs will now deal less damage, but gain experience for damage dealt by allies against stunned targets, similar to intelligence damage. Thus, firing at groups of enemy vehicles will be more effective than firing at single targets. This change, combined with the introduction of a stun mechanic, will force SPG players to adjust their playstyle and fire into enemy clusters.

The release date of update version 1.2 is approaching and it's time to talk about the changes that World of Tanks is waiting for in the next patch.

In general, the upcoming update can be called complementary. After all, there will be no global changes in World of Tanks, the balance of tanks in the game will not be affected by patch 1.2, as it was in one of the previous patches. We will talk in detail about the innovations and changes in WOT 1.2. After reading to the end, you will find out the exact release date of update 1.2.

World of Tanks 1.2 changes

Operation "Second Front"

This is the third part of Operation Second Front. It will be tested during the Patch 1.2 Public Test from September 13th to 26th. At this time, every World of Tanks tanker will be able to test the tanks that are designed to reward the players of the first and second parts of Operation Second Front.

One of these combat vehicles will be Object 279 (p), which will appear in patch 1.2. Read about the superiority of premium tanks in our material.

Premium account for completing tasks in World of Tanks 1.2

As a reward for completing open order forms during the third part of the "Second Front" in World of Tanks, players will be able to receive the following rewards:

  • tank girl for completing the 15th task of the "Alliance", "Union", Block" or "Coalition". For example, for the "Alliance" it is necessary, in 3 battles out of 15, to get the 1st degree of class badge. If you manage to get the class badge "Master", then in addition you will receive 800,000 silver.
  • 1 day premium account for the completion of the 13th combat mission. For example, for the "Coalition" you need to reflect twice the amount of damage corresponding to the maximum durability of your combat vehicle in 5 battles in 4 of them.
  • Also premium account for 1 day can be obtained for fulfilling an additional condition in problems numbered 5, 6, 7, 8, 9, 10, 11, 12 and 14.

Tanks on artificial intelligence

We talked in detail about the plans of the developers of World of Tanks to introduce tanks with artificial intelligence in version 1.2. The main purpose of AI tanks is to help reduce the wait time for players. This innovation will not affect the RU-region, EU-region and NA-region.

It was decided to test artificial intelligence right away in the regions that need it the most - these are Australia and South America.

Later, artificial intelligence in World of Tanks versions 1.3 and 1.4 will be used to implement PVE in the game.

Maps in update 1.2

Map "Empire's Frontier"

New map "Empire's Frontier" will appear in World of Tanks with the release of update 1.2. The game location will be available for three game modes at once: "Encounter battle", "Assault" and "Standard battle" ("Random battle"). Oriented new map for tanks 4-10 levels. The development of the map was carried out on the Core engine, which we told you about in the overview of the changes in the World of Tanks 1.0 update.

Loading screen soundtrack for Empire's Frontier

A special soundtrack has been prepared for the new gaming location. The sound track will accompany the players during the loading of the battle and at the beginning of the battle at the gaming location "Empire's Border".

Widepark Map

Also converted to HD american style maps "Highway" and "Widdlepark". For the game location "Widepark" in update 1.2 for World of Tanks, a new soundtrack will appear, which will sound during its loading and at the beginning of the battle.

Overview of the updated map "Widepark" with the release of patch 1.2








  • Overview of the updated Widepark map
  • Widepark map after update
  • New Widepark in World of Tanks
  • Widepark map overview
  • Screenshots of Widepark
  • Widepark in HD
  • World of Tanks Maps - Widepark

In the pictures above you can see the updated game location in HD graphics. Widepark has been completely transformed. The map was not altered, but actually created anew, repeating the places and positions for tanks familiar to the players. World of Tanks 1.2 comes with two maps with HD graphics.

Loading screen soundtrack for Widepark

Map "Highway"

The Highway map, beloved by many tankers for its incredibly beautiful graphics and atmosphere, has been transformed in update 1.2 and will delight you with new positions for tanks.

Overview of the Highway map in World of Tanks 1.2









  • Highway map overview
  • Highway map in World of Tanks 1.2
  • Updated highway map
  • Highway in WOT
  • Highway in HD
  • Game location Highway
  • World of Tanks map Highway
  • Highway map screenshot

In the screenshots above, you can see a series of changes that will appear in patch 1.2 for World of Tanks on the Highway map. The completely changed map impresses with its saturation of colors and the abundance of positions for tank destroyers and tanks.

Release date of patch 1.2 for World of Tanks

Release of update 1.2 for World of Tanks appointed on Thursday 27 September 2018(postponed) to Tuesday 09 October 2018.
Game servers will be unavailable on the night of 26 to 27 September(Rescheduled) on the night of October 08-09, 2018. On Thursday morning on Tuesday, you will start the game and you will see that the launcher shows an update available for download. After downloading the patch in automatic mode, you can immediately start playing World of Tanks 1.2.

Download World of Tanks 1.2

Those who want to download update 1.2 now can download a preliminary version of the patch starting from October 04, 2018. For those who download World of Tanks 1.2 in advance, at the time of the release of the update, it will be necessary to download the missing few megabytes using the launcher in automatic mode in order to start the game already in new version of World of Tanks. Update 1.2 preload takes approximately 2-20 minutes depending on your Internet connection speed. Patch 1.2 files are 1.4 GB in size.

With a huge delay, we publish the exact release dates for the next update in World of Tanks - 0.9.20.1 and approximate changes. The penultimate update of the year of the Fire Rooster.

Update 9.20.1 WOT is officially released on the RU cluster 17 October, or rather, on the night from Monday to Tuesday (October 16-17)
👹 Time to replace FV215b is getting shorter and shorter.

WOT 9.20.1 Update Release Dates

The release dates for the World of Tanks 0.9.20.1 update on the test and main servers of the game have become known.

  • News preparation by WG - September 12-13.
  • Official WG announcement - September 13-14.
  • Exit to ST (RK) - September 14.
  • Launch of RB Beta Season 2 - September 18th.
  • The release of the first public test of update 9.20.1 is on September 21st.
  • Release of the second public test of update 9.20.1 - October 5th.
  • Departure to base - mid-October *.

* We will announce a more accurate release date for the base in a separate post.

Video review of update 9.20.1

The official video review of the general test of update 9.20.1 has arrived, take a look!

General Test Overview 9.20.1

Major update changes

  • Changes for next. tanks that were tested at the supertest: XM551 Sheridan, Rheinmetall Panzerwagen, T-100 LT, AMX 13 105, T71, Type 59, FV215b, Challenger, FV4004 Conway, FV4005 Stage II, Centurion Mk. I, Centurion Mk. 7/1, FV4202, Centurion Action X, Caernarvon, Conqueror.
  • Translation of some cars in HD.
  • A number of changes have been made to the matchmaker.

And other. Stay tuned for the next nightly posts this week. The full list of changes will be later.

Vehicle rebalance in update 9.20.1

In update 9.20.1, British vehicles, LT 10 and premium vehicles will be reworked. What will become of the FV215B? What will Super Conqueror be like? And how the legendary Type 59 will change. The answers to all these questions are already waiting for you in the new episode of the In Development program. Watch till the end for good news! Happy viewing!

In developing. Vehicle rebalance in 9.20.1

List of changes in version 0.9.20.1 ST1 compared to 0.9.20.

Innovations:

— Large-scale update of the first campaign of Personal Missions "Long-awaited Reinforcements"

essence of change.

* Completely redesigned visual and audio components of personal combat missions.
* Completely new and unique rewards have been added.
* The conditions of tasks have been revised so that the main reward for the operation is always relevant for the player.
* Added "Order Forms", which will greatly facilitate the implementation of personal combat missions.
* You can find out about changes in personal combat missions in a special video available right in the game.

Interface and sound

— All interfaces of personal combat missions have been redesigned:

1. The entry point to personal combat missions has been changed: now it is located on the top panel of the Hangar under the "To battle!" and is called "Campaigns";
2. Added screen "General Staff" with a map of all operations;
3. The operations screen has been completely redesigned: now it is a geographical map with tasks in the form of areas on it;
4. The campaign rewards screen has been completely redesigned:
a) Now the main reward - the car - is located in the center of the screen;
b) Added operation statistics: now you know how many credits you can still earn.

- Added new musical accompaniment:
1. A music track was recorded specifically for personal combat missions;
2. Added interactive music: the more tasks are completed within the same branch, the more intense the music.

A new way to get reward cars.

"Award lists" have been removed, instead, the "Components" of the machine have been introduced:

1. To get a reward vehicle for an operation, you need to collect all 5 components: hull, chassis, gun, power plant and radio station;
2. Each component has its own branch of tasks in the operation:
a) Power plant - task branch for light tanks;
b) Chassis - task branch for medium tanks;
c) Hull (+ turret or wheelhouse) - task branch for heavy tanks;
d) Weapon - task branch for tank destroyers;
e) Radio station - task branch for ACS.
3. To get the component, you need to complete the final fifteenth task in the corresponding branch.

Order forms.

Added a new entity "Order Forms":

1. To earn an order form, you must complete any final task of any branch with honors;
2. Order forms can be included (that is, used) in any tasks. Thus:
a) The selected task will automatically be considered completed without distinction;
b) You will receive a reward for the main conditions of the task;
c) The spent order form will remain embedded in the task;
d) The pledged order form does not disappear, but is temporarily frozen until you take it back.
3. To pick up the pledged order form, you must complete the task in which it is embedded with honors. This way you get your order form back and can reuse it.
4. The number of order forms required for inclusion in tasks:
a) For any task from 1 to 14 - 1 order form;
b) In task 15 - 4 order forms.

To sum up: order forms can be used to skip tasks that are difficult or uninteresting for you. And most importantly: you can add order forms to the final, fifteenth task in the branch, even if you haven't completed the previous 14 tasks yet. Thus, you can instantly get the 5th missing machine component by completing 4 branches of tasks with honors.

New awards.

1. Added a new reward - patches:
a) In each operation, you can earn 2 patches:
* Patch of the II degree is issued simultaneously with the receipt of the award car;
* I degree badge is issued for completing all 75 tasks of a specific operation with distinction.
b) For completing all tasks in all operations, you will receive a special unique patch "Champion of the 1st Campaign"
2. A new reward has been added - camouflage schemes:
a) In each operation, you can earn a set of 3 (summer, winter, desert) unique camouflage schemes:
* A set of 3 camouflage schemes for a reward vehicle is issued for completing all 75 tasks of the operation;
* The same set of schemes is unlocked for use on all vehicles of the same nation as the award vehicle for completing all 75 objectives of the operation with distinction.

Changing task conditions

The objectives in each operation have been revised to increase the relevance of the main reward. For example, now all missions from Operation StuG IV can be completed using Tier V vehicles, from Operation T28 Heavy Tank Concept - at Tier VII, and so on. At the same time, participation restrictions have not changed. You can perform the tasks of any operation, even at Tier X.

We also made the additional conditions in the final fifteenth tasks of each branch more diverse. This is due to the fact that the additional reward for the tasks that complete the branches has become more valuable: Order Forms are now located there.

Note! If, according to the condition of the task, you need, for example, to detect 5 vehicles in a battle, and you have discovered 7 - obviously, the task will be successfully counted. This rule is true for all numerical conditions.

Bonds and medals

Starting from 9.20.1, upon receiving a medal from the categories "Epic Achievements" and "Battle Heroes", the player will receive additional rewards in the form of bonds. Bonuses will not be awarded for cumulative medals. The number of bonds is not final and is subject to change. Read more.

Training Ground Improvements

Changes:
* Disabled irrelevant options in the context menus of the windows for improving the car, the Research Tree, as well as the "carousel" of equipment.
* Balanced rewards (credits and experience) for victories and defeats during the passage of the training ground.
* The accrual of rewards for completing the Training Grounds is now displayed in the notification center.
* Added a notification to players that they will not receive a reward when re-passing the Training Grounds.
* The crew recruitment window has been made more informative.

Fixes

* Fixed incorrect display of some interface elements in color blind mode.
* Fixed errors saving and restoring the player's settings when entering and leaving the Training Ground (vehicle panel and sights).
* Fixed bugs with incorrect rendering of some game tips (unmasking when shooting, the need to return to the capture circle).
* Fixed a rare bug where the "Skip Tutorial" button was displayed incorrectly.
* The results of battles in the mode have been removed from the notification center.
* Fixed display of the EULA license window when restarting the game client.
* Description of vehicle characteristics in the loading screens of the Training Grounds now correspond to reality.
* The music in the battle, the Hangar, and in the final cinematic of the Training Grounds no longer overlaps each other.
* Added reward descriptions to the victory screen.
* Fixed bugs in the behavior of bots.
* Fixed bugs in displaying map borders.

Alteration of game models of equipment in HD quality

Technique translated into HD:

1.M6
2. T-34-3
3. Batignolles-Châtillon 155 ml. 58
4. Batignolles-Châtillon 155 ml. 55
5. Vickers Medium Mk. I
6. Valentine
7. Vickers Medium Mk. II
8. Churchill I
9. Valentine AT
10. STB-1
11. Valentine II
12. Object 416
13. T-150
14. KV-4
15. T-44-122

Upgrading to Wwise 2017.1.1

We have migrated to the new version of Wwise 2017.1.1, which will expand the possibilities for further sound improvements.

Vehicle balance changes

United Kingdom

Equipment replacement:
* FV215b replaced with Super Conqueror

Changing the parameters of military equipment:

Caernarvon
* Changed second turret name from Centurion Action X* to Centurion 32-pdr
* Added OQF 32-pdr Gun Mk. II with 50 ammo into the Centurion 32-pdr. The basic performance characteristics of the guns are as follows:
elevation angle 18 degrees
declination angle -10 degrees
spread per 100 m 0.34
reload time 6.5 s.
mixing time 2.3 s.

damage 280
penetration 220 mm
speed 878 m/s

damage 280
penetration 252 mm
speed 1098 m/s

damage 370
penetration 47 mm
speed 878 m/s

* Removed the OQF 20-pdr Gun Type A Barrel with 60 ammo from the Centurion Action X turret*
* Removed the OQF 20-pdr Gun Type B Barrel with 60 ammo from the Centurion Action X turret*






* Load capacity of FV221A undercarriage changed from 63000 kg. up to 64000 kg.
* Dispersion of the gun from the movement of the chassis FV221 increased by 12%
* Dispersion of the gun from the movement of the FV221A suspension increased by 14%
* Dispersion of the gun from the rotation of the chassis FV221 increased by 12%
* Dispersion of the gun from the rotation of the chassis FV221A increased by 14%
* Dispersion of the OQF 17-pdr Gun Mk. VII when turning the Centurion 32-pdr turret increased by 25%
* Turret traverse speed of the Centurion Mk. II changed from 30 deg/sec to 26 deg/sec
* Centurion 32-pdr turret traverse speed changed from 36 deg/sec to 30 deg/sec

* Elevation angle of the OQF 17-pdr Gun Mk. VII in the Centurion Mk. II changed from 15 degrees to 18 degrees
* Declination angle of the OQF 17-pdr Gun Mk. VII in the Centurion Mk. II changed from -8 degrees to -10 degrees

Conqueror
* Changed first turret name from Centurion Action X** to Conqueror Mk. II
* Changed name of second turret from Conqueror Mk. II on the Conqueror Mk. II ABP
* Added OQF 32-pdr Gun Mk. II with 50 ammo into the Conqueror Mk. II. The basic performance characteristics of the guns are as follows:
elevation angle 15 degrees
declination angle -7 degrees
spread per 100 m 0.33
reload time 5.9 s.
mixing time 2.1 s.
* Added OQF 32-pdr Gun Mk. II with 50 ammo into the Conqueror Mk. II ABP. The basic performance characteristics of the guns are as follows:
elevation angle 15 degrees
declination angle -7 degrees
spread per 100 m 0.33
reload time 5.9 s.
mixing time 2.1 s.
* Added APCBC Mk. 3 for the OQF 32-pdr Gun Mk. II. The performance characteristics of the projectile are as follows:
damage 280
penetration 220 mm
speed 878 m/s
* Added APDS Mk. 3 for the OQF 32-pdr Gun Mk. II. The performance characteristics of the projectile are as follows:
damage 280
penetration 252 mm
speed 1098 m/s
* Added HE Mk. 3 for the OQF 32-pdr Gun Mk. II. The performance characteristics of the projectile are as follows:
damage 370
penetration 47 mm
speed 878 m/s
* Removed the OQF 20-pdr Gun Type A Barrel with 65 ammo from the Centurion Action X turret**
* Removed the OQF 20-pdr Gun Type B Barrel with 65 ammo from the Centurion Action X turret**
* Removed the OQF 20-pdr Gun Type A Barrel with 65 ammo from the Conqueror Mk. II
* Removed the OQF 20-pdr Gun Type B Barrel with 65 ammo from the Conqueror Mk. II
* Removed AP Mk. 1 for OQF 20-pdr Gun Type A Barrel
* Removed APC Mk. 2 for OQF 20-pdr Gun Type A Barrel
* Removed HE Mk. 3 for OQF 20-pdr Gun Type A Barrel
* Removed AP Mk. 1 for OQF 20-pdr Gun Type B Barrel
* Removed APC Mk. 2 for OQF 20-pdr Gun Type B Barrel
* Removed HE Mk. 3 for OQF 20-pdr Gun Type B Barrel

* Load capacity undercarriage Conqueror Mk. I changed from 65004 kg. up to 65504 kg.
* Reload time for the 120 mm Gun L1A1 for the Conqueror Mk. II ABP changed from 10.5 sec. up to 11.3 sec.
* Turret traverse speed of the Conqueror Mk. II changed from 36 deg/sec to 30 deg/sec
* Turret traverse speed of the Conqueror Mk. II ABP changed from 34 deg/sec to 32 deg/sec
* Reinforced turret and hull armor

FV215b transferred to special vehicles
Tank cost changed from 6100000 credits to 5 gold

Centurion Mk. I
* Improved turret armor

Centurion Mk. 7/1
* Improved turret armor

Challenger
* Added OQF 32-pdr AT Gun Mk. II with 30 ammo into the Avenger turret. The basic performance characteristics of the guns are as follows:
elevation angle 20 degrees
declination angle -10 degrees
horizontal guidance angles -60 60 degrees
spread per 100 m 0.35
reload time 7.8 s.
mixing time 2 s.
* Added APCBC Mk. 3 for the OQF 32-pdr AT Gun Mk. II. The performance characteristics of the projectile are as follows:
damage 280
penetration 220 mm
speed 878 m/s
* Added APDS Mk. 3 for the OQF 32-pdr AT Gun Mk. II. The performance characteristics of the projectile are as follows:
damage 280
penetration 252 mm
speed 1098 m/s
* Added HE Mk. 3 for the OQF 32-pdr AT Gun Mk. II. The performance characteristics of the projectile are as follows:
damage 370
penetration 47 mm
speed 878 m/s

* Challenger turret traverse speed changed from 14 deg/sec to 16 deg/sec
* Avenger turret traverse speed changed from 16 deg/sec to 18 deg/sec

FV4202
* Improved turret armor
* Rolls-Royce Meteorite 202B engine power changed from 510 hp up to 650 hp

Charioteer
* Changed the depression angle of the OQF 20-pdr AT Gun Type A Barrel from -5 degrees to -9 degrees
* Changed the depression angle of the OQF 20-pdr AT Gun Type B Barrel from -5 degrees to -9 degrees
* Changed the depression angle of the 105 mm AT Gun L7 from -5 degrees to -10 degrees

FV4004 Conway
* Added B.L. 5.5-in. AT Gun with 30 ammo into the FV4004 Conway turret. The basic performance characteristics of the guns are as follows:
elevation angle 10 degrees
declination angle -10 degrees
horizontal guidance angles -90 90 degrees
spread per 100 m 0.38
reload time 14.4 s.
mixing time 2.4 s.
* Added AP Mk. 1 for gun B.L. 5.5-in. A. T. Gun. The performance characteristics of the projectile are as follows:
damage 600
penetration 260 mm
speed 850 m/s
* Added HE Mk. 1T for B.L. 5.5-in. A. T. Gun. The performance characteristics of the projectile are as follows:
damage 770
penetration 70 mm
speed 850 m/s
* Added HESH Mk. 1 for gun B.L. 5.5-in. A.T. Gun
damage 770
penetration 200 mm
speed 850 m/s

* FV4004 Conway turret traverse speed changed from 16 deg/sec to 18 deg/sec
* Changed the depression angle of the 120 mm AT Gun L1A1 gun in the FV4004 Conway turret from -5 degrees to -10 degrees

FV4005 Stage II
* Added Rolls-Royce Griffon engine. The basic performance characteristics of the engine are as follows:
power 950 hp
fire chance 20%

* Removed Rolls-Royce Meteor Mk engine. IVB
* Dispersion of the 183 mm L4 gun when turning the FV4005 Stage II turret reduced by 12%
* FV4005 Stage II turret traverse speed changed from 12 deg/sec to 16 deg/sec
* Changed the depression angle of the 183 mm L4 gun in the FV4005 Stage II turret from -5 degrees to -10 degrees
* The horizontal guidance angles of the 183 mm L4 gun in the FV4005 Stage II turret have been changed from 45 degrees to 90 degrees in both directions
* Changed the ammo capacity of the 183 mm L4 gun in the FV4005 Stage II turret from 12 to 20 rounds
* Maximum forward speed changed from 35 km/h to 50 km/h
* Maximum reverse speed changed from 12 km/h to 15 km/h

Centurion Action X
* Improved turret armor

Germany


Kanonenjagdpanzer 105

Rheinmetall Panzerwagen
* Dispersion of the gun from the movement of the chassis of the Rheinmetall Panzerwagen is reduced by 22%
* The dispersion of the gun from the rotation of the chassis of the Rheinmetall Panzerwagen is reduced by 22%
* Dispersion of the 105 mm Kanone gun when turning the turret is reduced by 17%
* The reload time of the 105 mm Kanone gun has been changed from 10 sec. up to 9 sec.
* Changed the aiming time of the 105 mm Kanone gun from 1.9 sec. up to 1.6 sec.
* Damage dealt by Exp. APDS of the 105 mm Kanone gun, changed from 360 to 320
* Damage dealt by Exp. HE gun 105 mm Kanone, changed from 440 to 420
* Damage dealt by Exp. HEAT of 105 mm Kanone guns, changed from 360 to 320
* Ammo increased from 30 to 35 shells

China

Type 59
* Dispersion of the gun from the movement of the Type 59 chassis is reduced by 22%
* Dispersion of the gun from the turn of the Type 59 chassis is reduced by 22%
* Dispersion of the 100 mm Type 59 gun when turning the turret is reduced by 25%
* Changed the aiming time of the 100 mm Type 59 gun from 2.9 sec. up to 2.3 sec.

T-34-3
* The aiming time of the 122 mm D-25TA gun has been changed from 3.4 sec. up to 2.9 sec.
* The angle of inclination back of the 122 mm D-25TA gun was changed from 0 degrees to -4 degrees
* Strengthened hull and turret armor

59-Patton
* Armor penetration of the AP M318 projectile for the 90 mm Gun M41 changed from 190 mm to 212 mm

WZ-132-1
* Ammo increased from 36 to 40 shells

the USSR

Added machine for testing by supertesters:
M4A2 Sherman Loza

T-100 LT
* Reload time for the 100 mm T-100 gun changed from 8.4 sec. up to 7.8 sec.
* Ammunition increased from 38 to 43 shells USA

Added technique:
T71CMCD
M48A5 Patton (new model instead of M48A1 Patton)XM551 Sheridan
* Damage dealt by Exp. APDS for 105 mm Lightweight Gun changed from 360 to 390
* Damage dealt by Exp. HE 105 mm Lightweight Gun changed from 440 to 480
* Damage dealt by Exp. HEAT of 105 mm Lightweight Gun, changed from 360 to 390
* The ammo capacity of the 105 mm Lightweight Gun in the AR/AAV XM551 Sheridan turret has been increased from 37 to 42M41 Walker Bulldog
* Removed 76 mm Gun T91E5 with 60 ammo from M41 turret
* Removed 76 mm Gun T91E5 with 72 ammo from M41A1 turret
* Removed HVAP-DS-T M331A2 projectile for 76 mm Gun T91E5
* Removed HE M352 projectile for 76 mm Gun T91E5
* Removed HEAT-T M496 projectile for 76 mm Gun T91E5 France Bat.-Châtillon 155 55
* Weight of Bat.-Châtillon 155 55 changed from 46.33 tons to 33.99 tons.
* Load capacity undercarriage Batignolles-Châtillon 155 mle. 55 changed from 47000 kg. up to 35000 kg.
* Load capacity undercarriage Batignolles-Châtillon 155 mle. 56 changed from 50,000 kg. up to 38000 kg.
* SOFAM 12 GS/A engine power changed from 810 hp up to 630 hp
* SOFAM 12 GS engine power changed from 770 hp up to 600 hp
* Weakened hull and turret armor

AMX 13 105
* Damage dealt by OCC-105 D. 1504 projectile changed from 360 to 390
* Damage dealt by the OE-105-Mle projectile. 60 D. 1504, changed from 440 to 480
* Damage dealt by OFL-105 D. 1504 projectile changed from 360 to 390
* Ammunition increased from 30 to 33 shells

Japan

STB-1
* improved turret armor

World of Tanks (WoT) is a multiplayer online game in the Game genre developed by Wargaming. The gameplay of the game consists in tank battles between two teams. To win one of the teams, you need to destroy all enemy equipment or fulfill the conditions of the mode.

The game uses its own client developed by Wargaming to download and update the game. Sometimes some users face a problem when WoT is not updated. It is this problem that can put many players into a stupor, since without updates the game will not start, and it will be impossible to continue playing further. This article will describe the initial measures that will help fix the problem if game updates are not installing.

WoT is not updated: what to do in such a situation?

First of all, you need to try to find out the reason, usually the client gives an error message. By going to the official website, you can find the number of your error, and then look for an alternative method to solve it.

Sometimes there may not be an error, but the game is still not updated, then you need to check your antivirus alerts, if the antivirus has blocked files with updates, you need to disable it or add these files to the exclusion list. It's best to add files to the exclusion list and the antivirus won't bother you anymore. Turning off the antivirus during the update, you should understand that visiting unwanted sites and downloading something can be dangerous for your computer, wait until the game is updated, and then, after turning the protection back on, continue working.

Corrupt client

It can also be caused by corrupted client files. To fix this problem, you need to go into the client directory and remove it completely. After that, you need to go to the official website of World of Tanks and download the new client, install and run the updates. By deleting the client, you don't have to worry about your progress and achievements in the game, all files with your progress are stored on Wargaming servers.

Server connection problems

Often a situation may arise when WoT is not updated. You may be disconnected from the server. This error may indicate a connection problem with the server. The reason is most often a poor internet connection, so check the speed first.

If your Internet connection is normal, but the client still gives an error, then you need to go to the official WoT website and check the news, usually if the servers are not available, the developers publish information there, and the time will be indicated when they become available again.

Help on the forum

The game World of Tanks has an official forum where experienced players usually share their experience, where they sometimes ask other users for help if WoT is not updated. Also on the forum you can download a ready-made game client with the latest updates installed using torrent networks. But when downloading something on the forum, you need to understand that the files are unofficial and they may contain viruses, so be sure to check the files for viruses, and then install them on your computer.

The beauty of the WOT game:

1. World of Tanks takes place in online time, and the team battle is among "real people". No bots and mobs - only real people at the helm of their tanks. Each victory is very valuable, and the defeat makes you think about your mistakes and miscalculations. Despite the fact that team actions are the most important in World of Tanks, individual skills of an individual player will also be necessary, which will allow in some cases to turn the tide of the battle and snatch victory.

2. The game has become so popular that you won't surprise anyone with an "online" of 800,000. The developers regularly release updates that include new cars, maps, graphics improvements and completely new battle modes. Programmers make mods that make the game more interesting and colorful.

3. In the World of Tanks game, you can freely communicate with both old friends and new ones that are easy to find. You can join a clan that will allow you to participate in the world war for territories and find like-minded people.

Download torrent World of tanks / Update World of tanks 0.9.6: what's new?!

Update World of tanks 9.14 and 9.14 was released on February 10 and forced all tankers to update their game clients. What should we expect from the updates?! A few weeks ago, the developers announced the changes that will be in the tanks.

The accuracy of the hit will change (getting into the tank, under the tower, etc. will be more difficult to hit, thereby increasing the game time).
The changes will also affect the structure of the contact list, namely, categories and groups of contacts will be added, it will be possible to self-configure the list of your contacts.
Built-in ability to send an automatic friend request when adding a player to your contacts
Now you can delete, change users in your contact lists.
Finding contacts in the list has become easier.
Now you can mix contacts with the mouse (by transferring)
Now you can see what the player is doing (battle, in the hangar).
The appearance of the "Invitation to Formation" window has been changed.
You can now register and enter the game with the help of social networks. networks.
The descriptions of the medals have also been corrected.
The inscriptions on the French tanks have been changed.
Fixed shortcomings of the "personal combat missions" module.
Voice chat has also been affected by the updates.
Optimized visual perception of some special effects.
Removed flickering leaves.
Now even with high ping you can play without brakes.
And weak computers can pull tanks! In battle on Pentium 3!).
Fixed some "freezes" and "crashes" of the game client.
There was an opportunity to retrain crew members.
The game is written on a new engine, which guarantees an increase in performance.
On the idea of ​​​​how we are waiting for the addition of new cards.
and etc.

Download the updated game via torrent:
world of tanks torrent