Project for children of the senior group on the topic: Insects. Didactic game for children of the preparatory group on the topic: Insects Games on the topic of insects middle group


We read fairy tales and stories about insects:
"The Ant and the Dragonfly" bianchi

"Fly-Tsokotuha" K. Chukovsky.
"Forest mansions". M. Mikhailov.
"How the Ant hurried home." W. Bianchi.
"Happy bug". G. Skrebitsky.
"Three Butterflies" Estonian fairy tale
"Monkeys and Butterflies". Story
"Courageous Ant" Story
"He's alive and glowing." V. Dragunsky.
"The Tale of the Goat". D. Mimin-Sibiryak.
"Let there be both a nightingale and a beetle." V. Sukhomlinsky.
"Martin". G. Snegirev.
"What the earthworm learned." From the book "Underground Traveler" by N. Romanov
"Why about everything in the world" - stories with beautiful illustrations
reshetova.blogspot.com

P. g. "Insects"

Came to us yesterday
striped bee,
They wave their hands up and down.

And behind her a bumblebee - a bumblebee
And a cheerful moth
Two bugs and a dragonfly
Saying the name of insects, bend
one finger on both hands.

Like eye lanterns
Make "glasses" from fingers.

They flew, they flew
They wave their hands up and down.

They fell down from fatigue.
They drop their hands down, clapping their sides.

mnemonic table:

lexical topic
demonstration material (12 cards)
presentations
sets of thematic classes
table: insects: fly / do not fly, our houses
insects in pictures
cards with names and a task to find the same insect among others
insects photos
photo exhibition dedicated to the protective coloration of some insects
my collection of ideas for activities and crafts
a large collection of ideas for activities
task package
did. game "Who is arranged"
The game "The Fourth Extra"


Reading
coloring book with samples and short sentences
crossword and tasks
Doman cards

Crafts and drawing
butterfly stencils
Insects - very beautiful children's coloring pages with samples
assignments on the topic from the notebook "Welcome to ecology!"
- a collection of ideas including a craft with pasta" Life cycle butterflies"
symmetrical drawing with paints "Butterfly"
craft ideas
applications "Insects"

Our crafts:

Outdoor games
Game "Caterpillar"
"Balloon Caterpillar"
Grasshoppers
Chalk is required for the game. An adult draws a circle on the site of such a size that all participants can fit freely around the circumference. One of the players is appointed as the leader, he stands in the center of the circle. The rest of the players - grasshoppers - stand at the very edge of the circle. At the command of the host, the grasshoppers begin to jump inside the circle, and then jump out of it. The driver tries to catch one of the participants at the moment when the latter is inside the circle. The caught player becomes the driver, and the driver becomes the grasshopper, after which the game is repeated.
The game can be made more difficult by changing its rules: jump in, and also jump in on one leg, or jump out only after clapping your hands.
Game "Moth"(www.superinf.ru)
Vitilek moth, (children move in a circle, gently flapping their arms like wings) Bring us a breeze:
From the gate - turn, (stop, turn and run in the opposite direction) Drive the boat into the stream.
- Wei, wei, breeze, (stop, take turns reaching for an outstretched hand - to the side)
Pull the sailboat
Drive the chips
From west to east, (slowly, they run in a circle with a side step) (Folk song)


Mathematics and Logic
Download the game "Catch the bug!"
We read fairy tales and stories about insects:
"The Ant and the Dragonfly" bianchi

"Fly-Tsokotuha" K. Chukovsky.
"Forest mansions". M. Mikhailov.
"How the Ant hurried home." W. Bianchi.
"Happy bug". G. Skrebitsky.
"Three Butterflies" Estonian fairy tale
"Monkeys and Butterflies". Story
"Courageous Ant" Story
"He's alive and glowing." V. Dragunsky.
"The Tale of the Goat". D. Mimin-Sibiryak.
"Let there be both a nightingale and a beetle." V. Sukhomlinsky.
"Martin". G. Snegirev.
"What the earthworm learned." From the book "Underground Traveler" by N. Romanov
"Why about everything in the world" - stories with beautiful illustrations
reshetova.blogspot.com

P. g. "Insects"

Came to us yesterday
striped bee,
They wave their hands up and down.

And behind her a bumblebee - a bumblebee
And a cheerful moth
Two bugs and a dragonfly
Saying the name of insects, bend
one finger on both hands.

Like eye lanterns
Make "glasses" from fingers.

They flew, they flew
They wave their hands up and down.

They fell down from fatigue.
They drop their hands down, clapping their sides.

mnemonic table:

lexical topic
demonstration material (12 cards)
presentations
sets of thematic classes
table: insects: fly / do not fly, our houses
insects in pictures
cards with names and a task to find the same insect among others
insects photos
photo exhibition dedicated to the protective coloration of some insects
my collection of ideas for activities and crafts
a large collection of ideas for activities
task package
did. game "Who is arranged"
The game "The Fourth Extra"


Reading
coloring book with samples and short sentences
crossword and tasks
Doman cards

Crafts and drawing
butterfly stencils
Insects - very beautiful children's coloring pages with samples
assignments on the topic from the notebook "Welcome to ecology!"
- a collection of ideas including pasta craft "Butterfly Life Cycle"
symmetrical drawing with paints "Butterfly"
craft ideas
applications "Insects"

Our crafts:

Outdoor games
Game "Caterpillar"
"Balloon Caterpillar"
Grasshoppers
Chalk is required for the game. An adult draws a circle on the site of such a size that all participants can fit freely around the circumference. One of the players is appointed as the leader, he stands in the center of the circle. The rest of the players - grasshoppers - stand at the very edge of the circle. At the command of the host, the grasshoppers begin to jump inside the circle, and then jump out of it. The driver tries to catch one of the participants at the moment when the latter is inside the circle. The caught player becomes the driver, and the driver becomes the grasshopper, after which the game is repeated.
The game can be made more difficult by changing its rules: jump in, and also jump in on one leg, or jump out only after clapping your hands.
Game "Moth"(www.superinf.ru)
Vitilek moth, (children move in a circle, gently flapping their arms like wings) Bring us a breeze:
From the gate - turn, (stop, turn and run in the opposite direction) Drive the boat into the stream.
- Wei, wei, breeze, (stop, take turns reaching for an outstretched hand - to the side)
Pull the sailboat
Drive the chips
From west to east, (slowly, they run in a circle with a side step) (Folk song)


Mathematics and Logic
Download the game "Catch the bug!"

on the topic "INSECTS"

Target: exercise children in jumping on two legs in place, taking out an object suspended above the child’s raised arm; exercise to land easily on socks with a roll over the entire foot; contribute to the formation of endurance, the ability to act on the signal of an adult; involve children in collective forms of organization of physical activity; to develop and support the need of children to communicate and cooperate with an adult regarding game actions in a game with rules; strengthen the ligamentous-muscular apparatus of the legs.

Game progress:

Playing frogs squat in a circle from each other at arm's length, facing the center. The teacher picks up a rod (1-1.5 m long) with an oilcloth or plastic mosquito tied to a cord (0.5 m long) and stands in the middle of the circle.

The frogs sing in unison.

What a wonderful choir!

There is a choir in which

No conductor needed!

Hey frogs! Don't yawn -

Catch the mosquito!

With these words, the adult begins to slowly rotate the rod (circling the mosquito) slightly above the heads of the players. When a mosquito flies overhead, children jump up and down trying to catch it. The one who grabs the mosquito says: "I caught it."

Then the teacher circles the circle again with a rod. The game is repeated 5-8 times.

Rotating a rod with a mosquito, it is necessary that an adult lowers it, then raises it, but to such a height that children can get a mosquito.

The winners are children who managed to catch a mosquito 1-2 times.

mobile game "Butterflies"

Purpose: To develop in children intelligence, orientation in space and rhythm of movements. Exercise children in running and squatting.

Children - "butterflies" stand on the edge of the playground, wherever they want. To the music or to the words of the teacher: "butterflies, butterflies flew into the garden" children take their hands to the sides, run in different sides, running around each other.
The teacher continues: "everyone quietly sat down on the little white flower." Children squat near the flowers of the named color. At the teacher's signal: "oooo", which means howling wind, storms, butterflies run away from the garden to the edge of the site. The game is repeated on the words: "butterflies, butterflies, flew into the field." The teacher constantly notes the children who easily and quietly ran and squatted. Game duration 5 - 6 minutes

outdoor game

"Butterflies and Birds"

Four players are selected, holding hands, they depict a bird. The rest of the kids are butterflies. To the words “Butterflies, butterflies flew into the meadow,” butterfly children run easily, waving their arms.

To the words: “Birds are flying,” bird children, holding hands, try to catch a butterfly: surround it by joining their hands. Caught children are out of the game. You can only catch one butterfly at a time.

outdoor game

"Bug"

On the way beetle - beetle, on the way black

Look at him, he's so agile.

- He fell on his back, moved his paws (perform movements)

Waving wings (get up, wave hands)

merrily jumped (jumping in place)

He waved his wings, jumped merrily (repeat text movement)

Beetle on the way, beetle, black on the way,

Look at him - that's how agile

Look at him - that's how agile (run on toes in loose)

- Birdie! (children - beetles run to places, trying not to be caught by the bird).

outdoor game

"Bear and bees"

Purpose: to practice running, to follow the rules of the game.

Description: participants are divided into two teams - "bears" and "bees". Before the start of the game, the “bees” take their places in their “hives” (benches, ladders can serve as hives). At the command of the leader, the “bees” fly to the meadow for honey, and at this time the “bears” climb into the “hives” and feast on honey. Having heard the signal “Bears!”, All the “bees” return to the “hives” and “sting” (salat) the “bears” who did not have time to escape. The next time the stung "bear" no longer goes out for honey, but remains in the den.

Download:


Preview:

Outdoor games

and counting rhymes

on this topic

"INSECTS"

mobile game "Catch a mosquito"

Target: exercise children in jumping on two legs in place, taking out an object suspended above the child’s raised arm; exercise to land easily on socks with a roll over the entire foot; contribute to the formation of endurance, the ability to act on the signal of an adult; involve children in collective forms of organization of physical activity; to develop and support the need of children to communicate and cooperate with an adult regarding game actions in a game with rules; strengthen the ligamentous-muscular apparatus of the legs.

Game progress:

Playing frogs squat in a circle from each other at arm's length, facing the center. The teacher picks up a rod (1-1.5 m long)with an oilcloth or plastic mosquito tied to a cord (0.5 m long) and stands in the middle of the circle.

The frogs sing in unison.

What a wonderful choir!

There is a choir in which

No conductor needed!

Hey frogs! Don't yawn -

Catch the mosquito!

With these words, the adult begins to slowly rotate the rod (circling the mosquito) slightly above the heads of the players. When a mosquito flies overhead, children jump up and down trying to catch it. The one who grabs the mosquito says: "I caught it."

Then the teacher circles the circle again with a rod. The game is repeated 5-8 times.

Rotating a rod with a mosquito, it is necessary that an adult lowers it, then raises it, but to such a height that children can get a mosquito.

The winners are children who managed to catch a mosquito 1-2 times.

mobile game "Butterflies"


Purpose: To develop in children intelligence, orientation in space and rhythm of movements. Exercise children in running and squatting.


Children - "butterflies" stand on the edge of the playground, wherever they want. To the music or to the words of the teacher: "butterflies, butterflies flew into the garden," the children take their hands to the sides, run in different directions, running around one another.
The teacher continues: "everyone quietly sat down on the little white flower." Children squat near the flowers of the named color. At the teacher's signal: "oooo", which means howling wind, storms, butterflies run away from the garden to the edge of the site. The game is repeated on the words: "butterflies, butterflies, flew into the field." The teacher constantly notes the children who easily and quietly ran and squatted. Game duration 5 - 6 minutes

outdoor game

"Butterflies and Birds"

Four players are selected, holding hands, they depict a bird. The rest of the kids are butterflies. To the words “Butterflies, butterflies flew into the meadow,” butterfly children run easily, waving their arms.

To the words: “Birds are flying,” bird children, holding hands, try to catch a butterfly: surround it by joining their hands. Caught children are out of the game. You can only catch one butterfly at a time.

outdoor game

"Bug"

All children participate in the game - a child depicting a bird is selected in advance.

Children freely moving around the hall, or across the clearing, sing along with the teacher:

On the way beetle - beetle, on the way black

Look at him, he's so agile.

(If the holiday takes place in the hall - the children lie on their backs, raise their legs, and quickly move them, if on the street - they simply squat down, moving their hands in front of them)

He fell on his back, moved his paws (perform movements),

He waved his wings (get up, make swings with his hands)

Joyfully jumped (jump on the spot),

He waved his wings, jumped merrily (repeat movements in the text)

Beetle on the way, beetle, black on the way,

Look at him - that's how agile

Look at him - that's how agile (running on tiptoes in loose)

Bird! (Children - beetles run to places, trying so that the bird does not catch them).

outdoor game

"Bear and bees"

Purpose: to practice running, to follow the rules of the game.

Description: participants are divided into two teams - "bears" and "bees". Before the start of the game, the “bees” take their places in their “hives” (benches, ladders can serve as hives). At the command of the leader, the “bees” fly to the meadow for honey, and at this time the “bears” climb into the “hives” and feast on honey. Having heard the signal “Bears!”, All the “bees” return to the “hives” and “sting” (salat) the “bears” who did not have time to escape. The next time the stung "bear" no longer goes out for honey, but remains in the den.

COUNTERS

One two three four,
The mice lived in the apartment.
A friend came to them
The cross is a large spider.
Five, six, seven, eight
We ask the spider:
"You glutton, don't go!"
Come on, Mashenka, drive!

One, two, three, four, five,
Kolya will start.
The bees flew into the field
Buzzed, buzzed,
The bees sat on the flowers
We scare - you drive!

There were a hundred guys.
Everyone went to kindergarten
Everyone sat down for dinner
Everyone ate a hundred cutlets,
And then they went to sleep
Start counting again.

Our Masha got up early,
Counted all the dolls:
Two nesting dolls on the window,
Two Arinka On a featherbed,
Two tanyas on the pillow,
A Parsley in a cap
On the oak chest!


Didactic game using educational kits "The World of Insects"

Author's development of educators of the municipal budgetary preschool educational institution « Kindergarten combined type No. 1, Samara
Developed by educators: Chuvaeva Larisa Vladimirovna, Konnova Natalia Alexandrovna, Karpova Larisa Ivanovna.
Target. To consolidate the ability to classify and name insects; develop oral speech, memory, attention, creativity, constructive and communication skills.
Equipment: presentation "Insects", constructor Robo-Kids; Lego designer details, plasticine, colored paper, waste material(cardboard, plastic cups etc.), glue, scissors, building schemes.

Children become in a circle, the leader calls an insect (for example: a fly), takes a designer part from the container. The next child names another insect (for example: a mosquito) and takes a constructor part, etc. Who does not name an insect - leaves. The player with the most Lego pieces at the end of the game wins. At the end of the game, the winner constructs an insect (new) from his parts, comes up with a name for it, connects it with the building from the Robo-Kids constructor, programs the Robo-insect. The rest of the children get acquainted with the presentation "Insects", solve riddles about insects, participate in the collective application "Forest Glade".
Tell me, what kind of bug?

Able to climb dexterously

She is not a bee, but she stings.
Honey, jam loves.
There is a stripe on the abdomen.
Who is she, tell me? (Wasp)

Adults and children know
Thin nets he weaves,
Muham is an enemy, not a friend.
What is his name? (Spider)

Here is a hard worker.
Happy to work all day.
I wear it on my back
Quickly dragging ... (ant)

What a guest with a hungry belly
Is everything ringing in our ears?
Doesn't drink nectar from flowers
Bites us ... (mosquito)

Who flies into every house
Along with the summer draft?
Who buzzes deafly behind the frame?
Annoying... (fly)

At night he lit in the grass
Your own flashlight.
Like a midnight beacon
We will shine ... (firefly)

Buzzing in flowers all day,
With honey in a hive in a hurry.
Stored a lot of honey
Yourself for the winter ... (bee)

What a miracle helicopter
Moshkara won't let you sleep?
The dew just dries up
Flies out ... (dragonfly)

In a meadow in cornflowers
He practiced jumping.
It's a pity the chick had breakfast for them.
Who was it? (Grasshopper)

Six-legged and furry,
The winged motor whirred.
Pollinate blooming hops
Arrived agile ... (bumblebee)

The eco-zone "Forest Glade" is formed in the group, the winner places the Robo-insect in the eco-zone and demonstrates its flight.
Then the children are invited to play on their own in the ecological zone "Forest Glade", create Lego insects, plants, a beehive, etc. using educational constructors, colored paper, plasticine, waste material, etc.

Didactic game "Mysteries of Robo - Lesovichka"

Target: consolidate knowledge about the protection of natural objects; develop oral speech, memory, attention, creativity, constructive and communication skills.
Equipment: building from the constructor Robo-Kids; details of the Lego constructor, presentation "Forest"
Game progress:
Leading:
He is not a beast, not a man,
And he lives in the forest all his life.
He is a faithful friend of nature.
Who is he? (Lesovichok)

Today Robo - Lesovichok came to visit us.
Among the forests, swamp bumps
There is a house on a stump -
Smoke comes out of the chimney
There is a bell at the door.
The house is clean and bright
Both cozy and warm.
Who welcomes guests?
Tea with honey treats?
Our beloved old man -
The old woodsman.
He is day and night
Guards the native forest,
So that the trees do not break
And the animals were not offended.
He will fill your basket
And mushrooms and cloudberries,
Will give you drink in the summer heat
spring water,
His cute little animals
They will play hide and seek with you,
Spiders weave a wreath
The birds will sing a song.
Here is our old man -
The old man is a lumberjack.

The old man - the forest man decided to find out if you guys know that it was not by chance that the forest gathered its inhabitants together. All forest plants and animals are related to each other. They cannot do without each other. And I have some questions for you. But first, we will split into two teams according to the rhyme.
Counting:
We went out to the meadow of squirrels,
Bear cubs, badgers.
To the green to the meadow
Come out too, my friend. (Children are divided into teams and take places at two tables)
The host invites the teams to go on a virtual journey and walk through the forest. (Showing a presentation or video "Forest"). After watching the presentation, the Host demonstrates the “Forest Kingdom” slide, depicting plants, birds, animals, a person, the sun, water, etc. And then removes one of the pictures, and the children (two teams) should tell what will happen to the survivors objects if there is no distant object on Earth. (For example: What would happen to the rest of the inhabitants if the birds disappeared? And if the berries disappeared? And if there were no mushrooms? And if the hares left the forest? Etc.) The team that answers correctly first, gets the designer part.
The team that gets large quantity Lego parts. The team of winners exchanges the details of the constructor for a fan-kart and programs Robo-Lesovichka.

Didactic game "Magic Robo - train"

Target. To consolidate and systematize children's ideas about animals, birds, insects, amphibians. develop oral speech, memory, attention, creativity, constructive and communication skills.
Equipment: two Robo - trains; riddle cards depicting animals, birds, insects, amphibians; details of the Lego constructor; fani-cards for programming Robo - trains.
Game progress.
The facilitator invites the children to break into two teams. The captains choose cards with riddles (two each about animals, birds, insects, amphibians). The teacher reads the riddles to the players.
The oblique does not have a den,
He doesn't need a hole.
Legs save from enemies
And from hunger - bark.
(Hare)

Clumsy and big
He sleeps in a den in winter.
Loves cones, loves honey,
Well, who will call?
(Bear)

red bird
Came to the chicken coop
I counted all the chickens
And she took it with her.
(A fox)

Grey, scary and toothy
Made a stir.
All the animals ran away.
Scared the animals of those ...
(Wolf)

And he doesn't sing
And it doesn't fly...
Why then
Is he considered a bird?
(Ostrich)

Ice all around, and these birds
Don't be afraid to catch a cold.
(Penguins)

He is very proud and boastful,
Because the tail is beautiful.
He admires them
And shows us.
(Peacock)

Flying all night
Gets mice.
And it will become light
Sleep flies into the hollow.
(Owl)

A rogue lives by the water
And hides so cleverly
What poor flies, midges
Don't get away from this little one. (Frog.)

A log floats on the river.
Oh, and it's wicked!
For those who fell into the river
Bite off the nose ... (Crocodile)

Who in river sand lives, walks backwards?
(Cancer)
I carry a house on me
From enemies I hide in it.
(Turtle)

Tell me, what kind of bug?
She has a shirt with black dots,
Able to climb dexterously
By the leaves of God ... (cow)

She is not a bee, but she stings.
Honey, jam loves.
There is a stripe on the abdomen.
Who is she, tell me? (Wasp)

Adults and children know
Thin nets he weaves,
Muham is an enemy, not a friend.
What is his name? (Spider)

Team members work together to guess riddles and construct riddles (by design) from a Lego-constructor (can use plasticineography on the details of the designer)

The team that will be the first to create their Lego animals, program their Robo train and correctly deliver them to the ecological corner of the group (the animals are delivered first on the Robo train, then the birds, the third insects and the last amphibians) wins this game.
Then the children continue to play on their own in the ecological corner, design a habitat for Lego animals using colored paper, plasticine, waste material, etc.

Analysis of the work on this system of environmental education of children: the use of didactic games with the inclusion of educational constructors, allows us to draw conclusions about the positive results of the work done. In the classroom for cognitive development children are more attentive. They listen with interest to stories about animals and plants, ask many additional questions, design, program, communicate with each other. They learned to think logically, reason coherently, compare, generalize, highlight the essential features of objects and objects of nature.

Didactic game "What insect"

Target: to form the concept of "insect" in children. Recognize and name representatives of insects.

Didactic material: Cut pictures of insects.

Methodology: Children must quickly collect a picture, name an insect. If someone is at a loss, you can use riddles:

She is sweeter than all the bugs

Her back is red.

And circles on it

Black dots. (Ladybug)

She has 4 wings

The body is thin, big eyes,

They call her… (Dragonfly)

Drinks the juice of fragrant flowers.

Gives us both wax and honey.

She is sweet to all people,

And her name is... (Bee)

I don't buzz when I sit

I don't buzz when I walk.

If I spin in the air

I'm going to have a good time here. (Bug)

We'll spread our wings

Nice pattern on them.

We are spinning, fluttering

What space all around! (Butterfly)

Didactic game "The Fourth Extra"

Target: Strengthen children's knowledge about insects.

Didactic material: No.

Methodology: The teacher calls four words, the children must name the extra word.

Option number 1:

1. hare, hedgehog, fox, bumblebee;

2. wagtail, spider, starling, bee;

3. butterfly, dragonfly, raccoon, bee;

4. grasshopper, ladybug, sparrow, Chafer;

5. bee, dragonfly, raccoon, bee;

6. grasshopper, ladybug, sparrow, mosquito;

7. cockroach, fly, bee, cockchafer;

8. dragonfly, grasshopper, bee, ladybug;

9. frog, mosquito, beetle, butterfly;

10. dragonfly, moth, bumblebee, sparrow.

Option #2:

The teacher reads the words, and the children should think which ones are suitable for the ant (bumblebee ... bee ... cockroach).

Vocabulary: anthill, green, flitting, honey, industrious, red back, belt, beehive, hairy, ringing, river, chirping, cobweb, "flying flower", honeycomb, buzzing, "jumping champion", big eyes, striped, nectar, pollen , caterpillar.

Didactic game "Butterflies"

Target: Reveal children's knowledge about insects, butterflies. To form the ability to visually correlate the proportions in the structure of butterflies, shapes and colors with the existing reality in the world of butterflies.

Didactic material: On the field of the didactic game, various flowers, among them are inserted pictures with swirling butterflies ( different sizes, proportions, structure)

Methodology: children must choose butterflies that do not exist in nature, tell why the child thinks so.

Didactic game "Fold the insect"

Target: Consolidate children's knowledge about insects. Learn to describe best typical features.

Didactic material: Pictures depicting different insects (each in two copies).

Methodology: one copy of the pictures is whole, and the second is cut into 4 parts. Children look at whole pictures, then put their mosaic on it. The resulting insects describe outwardly what sounds it makes and how it moves.

Didactic game "Quiet - Loud"

Target: Consolidate and systematize children's knowledge about the actions and sounds of insects.

Didactic material: Ball.

Methodology: The teacher conducts a conversation with the children, during which he clarifies their knowledge of appearance, actions and sounds of insects. After that, the children line up in a circle and quickly answer the question. Those who cannot remember miss their turn.

"Who's Quiet"? the teacher asks and throws the ball.

"Who's Loud"? the teacher asks and throws the ball.